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After thoughtful consideration, we decided to keep much of
what gamers love about Dual Shock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games.
We had a great opportunity with PS5 to innovate by offering game creators the ability to explore how they can heighten that feeling of immersion through our new controller.
This is why we adopted haptic feedback, which adds a variety of powerful sensations you’ll feel when you play, such as the slow grittiness of driving a car through mud.
We also incorporated adaptive triggers into the L2 and R2 buttons of Dual Sense so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow.
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